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YT

Yuki Tanaka

Systems Engineer

Tokyo, Japan
10 years exp.
52 projects
$120/hr$19,000/moCustom contract
4.8

4.8 average across 52 projects

About Yuki

I'm a systems engineer with 10 years of experience building high-performance, low-latency software. I work primarily in Rust and Go, focusing on systems programming, real-time data processing, and performance-critical infrastructure. I've built trading systems, real-time analytics engines, and distributed databases, always pushing for maximum efficiency and reliability.

Top Achievements

  • Achieved 3x throughput improvement in message routing at LINE
  • Built real-time indexing processing 50K events per second
  • Contributed to PlayStation Network serving millions of concurrent players

Tech Stack

RustGoDockerKubernetesPostgreSQL

Work History

Senior Systems Engineer at LINE Corporation

Feb 2022 – Present

Building real-time messaging infrastructure serving 200M+ monthly active users. Rewrote the message routing layer in Rust, achieving 3x throughput improvement.

RustGoKubernetes

Backend Engineer at Mercari

Apr 2019 – Jan 2022

Developed the search and recommendation engine for Japan's largest marketplace app. Built real-time indexing pipeline processing 50K events per second.

GoPostgreSQLDockerKubernetes

Systems Developer at Sony (PlayStation Network)

Jun 2016 – Mar 2019

Contributed to PlayStation Network backend services handling game session management and matchmaking for millions of concurrent players.

RustGoDocker

Education & Awards

MS in Information Science & Technology

University of Tokyo

2015

RustConf Speaker 2024

Rust Foundation

2024

LINE Engineering Award for Excellence

LINE Corporation

2023

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