OctogleHire
Vetted Flutter engineers, AI-native

Hire senior andproven Flutterengineers

One codebase, two stores, shipped. The top 4% of applicants, scored on real code and ready to start in days.

Teams shipping with Octogle Hire
Beekey
Hireflow
Corpwise
Solidus
SquareLogik
Unichats
DNO Investments
The Care App
Workchats
Beekey
Hireflow
Corpwise
Solidus
SquareLogik
Unichats
DNO Investments
The Care App
Workchats
Your shortlist, previewed

Pick the Flutter problem. See who we would send.

15 matching engineers · updated hourly
Fernanda LópezSenior Flutter Engineer94/ 100
StackFlutter, Riverpod, Dart 3ShippedRetail app, 250k installsExtrasMelos monorepo
Santiago · UTC-3$28/h
Karim MansourMobile Engineer89/ 100
StackFlutter, FirebaseShippedFintech app, both storesExtrasIntegration test suite
Cairo · UTC+3$32/h
Paolo ReyesEngineer85/ 100
StackFlutter, BlocShippedInternal ops appExtrasOffline-first
Manila · UTC+8$26/h
The funnel

25,000 applied. 1,000 got in.

Five scored stages, all finished before a profile reaches you. Nobody skips a stage to hit a deadline.

25,000remain
Stage 01Application reviewRead by an engineer, not a keyword filter.
10,000remain
Stage 02HR + communication screenLive English fluency and product-mindset interview.
4,000remain
Stage 03AI-led Flutter interviewA 30–50 minute adaptive interview tuned to the CV.
1,600remain
Stage 04Tech lead interviewSystem design and production judgement, face to face.
1,000remain
Stage 05References + backgroundTwo calls with former leads, plus verification.
What it costs

From £15 an hour. That is the whole pricing page.

One hourly rate with our margin printed on every invoice, billed monthly. No placement fee and no notice period beyond two weeks.

What are you looking for?Rates shown in your currency, compared with hiring locally.
Hiring with Octogle£2,598to£5,716/ monthEquivalent to £15–£33 an hour
Save up to £68,587 a yearAll expenses included. No hidden costs.
Hiring locally in United Kingdom£8,314/ monthEquivalent to £48 an hour
45% higher annual costBased on loaded local cost, including employer on-costs.
Indicative only — your quote is confirmed on the brief call.
The role

What a Flutter engineer does

Flutter engineers build cross-platform mobile, web, and desktop apps from a shared Dart codebase while still respecting platform behavior on iOS, Android, and the web. In a modern stack, Flutter usually owns the client layer: UI, state, offline behavior, analytics hooks, authentication flows, API integration, and release packaging. It commonly connects to REST or GraphQL services, Firebase or custom backends, CI/CD, observability tools, and native SDKs through plugins or platform channels. A senior Flutter engineer is not just faster at building screens. They make architecture decisions that survive product change, choose state management deliberately, handle performance problems before users see them, and know when to write native code. They can debug rendering, memory, build, and release issues across platforms. A mid-level engineer may deliver features well; a senior engineer sets patterns, reviews tradeoffs, mentors others, and keeps the app maintainable as the codebase grows.

Typical responsibilities

  • Design and build production Flutter features using Dart 3, null safety, Material 3, Cupertino components, and platform-specific behavior where needed.
  • Define app architecture, navigation, state management, dependency injection, error handling, and modular boundaries for a growing codebase.
  • Integrate REST, GraphQL, WebSocket, Firebase, payments, maps, analytics, authentication, and push notification services safely and maintainably.
  • Optimize startup time, frame rendering, memory use, image loading, scrolling performance, app size, and offline behavior across iOS and Android.
  • Own testing and release quality through widget tests, integration tests, golden tests where useful, CI/CD pipelines, code signing, TestFlight, and Play Console releases.
  • Collaborate with product, design, backend, QA, and native engineers to translate requirements into accessible, reliable, production-ready Flutter experiences.

Must-have skills

  • Strong Dart 3 skills, including null safety, async/await, streams, isolates, extension methods, generics, records/patterns where appropriate, and package design.
  • Production Flutter experience with Flutter 3.x, widget composition, rendering constraints, keys, animations, theming, localization, accessibility, and adaptive layouts.
  • Clear judgment in state management using tools such as Riverpod, Bloc/Cubit, Provider, or equivalent, with an understanding of lifecycle and testability tradeoffs.
  • Experience integrating APIs and local persistence using packages such as dio/http, graphql_flutter, drift, sqflite, Hive/Isar, shared_preferences, or secure storage.
  • Ability to diagnose performance issues with Flutter DevTools, timeline tracing, memory profiling, shader jank analysis, rebuild tracking, and platform logs.
  • Hands-on release experience for iOS and Android, including signing, provisioning, flavors, environment configuration, store review issues, crash reporting, and rollback planning.
  • Testing discipline across unit, widget, integration, and mock-based tests, with practical CI experience using GitHub Actions, Codemagic, Bitrise, Fastlane, or similar.

Nice to have

  • Native iOS or Android experience with Swift, Kotlin, platform channels, MethodChannel/EventChannel, Pigeon, and custom plugin development.
  • Experience with Flutter web or desktop, including layout constraints, browser behavior, deep links, keyboard/mouse input, and platform-specific packaging.
  • Knowledge of Firebase services, Supabase, Appwrite, or custom backend integration for authentication, realtime updates, storage, remote config, and crash reporting.
  • Experience building design systems in Flutter, including reusable component libraries, design tokens, Material 3 theming, custom painters, and golden test workflows.
  • Familiarity with advanced delivery practices such as feature flags, app flavors, monorepo tools like Melos, code generation, and automated release notes.
How to interview

8 Flutter interview questions that reveal real depth

These are the kinds of questions our engineers use in technical interviews. Each comes with what a strong answer sounds like.

Full set: 25 Flutter questions by level, with red flags
  1. Q1

    How would you choose a state management approach for a new Flutter app, and what tradeoffs would you explain to the team?

    Strong answer: A strong candidate starts with app complexity, team familiarity, testability, and lifecycle needs instead of naming a favorite package. They compare Riverpod, Bloc, Provider, and simpler local state, explain where each fits, and discuss dependency injection, async data, cancellation, error states, and rebuild control. They also mention consistency across the codebase matters more than mixing patterns per feature.

  2. Q2

    A Flutter screen scrolls poorly on older Android devices. How would you investigate and fix it?

    Strong answer: A strong answer uses Flutter DevTools first: frame chart, raster/UI thread timing, rebuild tracking, memory, and image sizes. They look for expensive build methods, unnecessary setState scope, large images, opacity/clipping, shader compilation, nested scrollables, and list items without stable keys. Fixes may include const widgets, ListView.builder, caching, repaint boundaries, image resizing, and reducing layout work.

  3. Q3

    What does senior-level Flutter architecture look like in a codebase expected to grow for several years?

    Strong answer: They describe feature-based organization, clear domain/data/presentation boundaries, dependency injection, testable repositories, typed failures, navigation ownership, and conventions for generated code. They avoid overengineering but plan for change: environment configs, localization, analytics abstraction, design system components, and release flavors. They should also mention code review rules and documentation so the architecture survives team growth.

  4. Q4

    How do you handle platform-specific requirements in a Flutter app without making the shared codebase messy?

    Strong answer: A strong candidate separates platform differences behind interfaces, uses Platform checks sparingly, and prefers existing maintained plugins when suitable. For native work, they mention MethodChannel, EventChannel, Pigeon, or federated plugins, plus testing on real devices. They consider permissions, lifecycle, background execution, privacy manifests, Gradle/Xcode configuration, and graceful fallback when a platform capability is unavailable.

  5. Q5

    How would you design offline support for a Flutter app that syncs with an API?

    Strong answer: They discuss product requirements first: read-only cache, offline writes, conflict handling, and sync visibility to users. A strong approach uses a local database such as drift, sqflite, Hive, or Isar, repository abstraction, timestamps or versioning, queued mutations, retry policies, and clear error states. They also mention testing edge cases like partial sync, auth expiry, and schema migrations.

  6. Q6

    What testing strategy would you expect on a production Flutter team?

    Strong answer: A strong answer balances speed and confidence: unit tests for business logic, widget tests for UI states, integration tests for critical flows, and selective golden tests for design system stability. They know how to mock repositories and platform services, run tests in CI, handle flakiness, and avoid brittle tests tied to implementation details. They also connect tests to release risk.

  7. Q7

    A build works locally but fails in CI for iOS release. What areas would you check?

    Strong answer: They look beyond Flutter code: Xcode and CocoaPods versions, Flutter SDK version pinning, certificates, provisioning profiles, bundle identifiers, build flavors, generated files, environment variables, Podfile settings, and cached dependencies. They also check native plugin compatibility, minimum iOS version, Firebase or entitlements configuration, and whether CI is running the same commands as local builds.

  8. Q8

    How do you keep a Flutter app maintainable during frequent SDK and package updates?

    Strong answer: A strong candidate pins the Flutter SDK using FVM or documented tooling, reviews changelogs, updates incrementally, and runs the full test and release pipeline. They watch for Android Gradle Plugin, Kotlin, CocoaPods, Xcode, and plugin breaking changes. They avoid abandoned packages, isolate third-party APIs behind wrappers, and schedule dependency maintenance rather than letting upgrades pile up.

Job description

Senior Flutter engineer job description

A ready-to-paste template. Or skip the posting entirely: send it to us as your brief and get a scored shortlist in 48 hours.

Mid and lead versions
About the role
We are hiring a Senior Flutter Engineer to build and maintain production mobile applications for iOS and Android.
You will work closely with product, design, backend, and QA teams.
The role requires strong Flutter judgment, not just screen implementation.

What you'll do
Design and ship Flutter features using Dart 3 and Flutter 3.x.
Own app architecture, state management, navigation, and data flow.
Integrate APIs, authentication, analytics, push notifications, and native SDKs.
Improve performance, reliability, accessibility, and offline behavior.
Write unit, widget, and integration tests.
Support CI/CD, app signing, TestFlight, and Play Console releases.
Review code and help set engineering standards for the Flutter codebase.

What you'll bring
Production experience building Flutter apps used by real customers.
Strong knowledge of Dart, async programming, widgets, rendering, and app lifecycle.
Experience with Riverpod, Bloc, Provider, or a comparable state management approach.
Comfort debugging iOS and Android build, release, and runtime issues.
A practical approach to architecture, testing, and maintainability.
Clear written communication for remote engineering work.
Why teams choose Octogle

What you get with Flutter

Pre-Vetted Expertise

Every Flutter developer on OctogleHire passes a rigorous vetting process covering technical skills, communication, and problem-solving ability.

Start in Days, Not Months

Skip the lengthy recruitment cycle. Our Flutter engineers are ready to integrate with your team and start delivering within days.

Up to 60% Cost Savings

Access world-class Flutter talent at a fraction of the cost of local hires, without compromising on quality or experience.

Risk-Free Trial Period

Every Flutter engagement starts with a trial period. If you're not completely satisfied, you pay nothing.

What you get

The engagement, as a spec sheet

Shortlist3–5 scored profiles in 48 hoursEach with a technical assessment, a system-design write-up and reference checks already completed.
EngagementFull-time on one clientIn your repo, your standups and your on-call rotation. Part-time from 20 hours on request.
RateOne published hourly rateOur margin is printed on every invoice. No placement fee and no annual minimum.
Trial14-day replacement guarantee30 days on Marketplace. If the fit is wrong we re-shortlist inside 48 hours.
NoticeTwo weeksNo long-term lock-in and no cancellation fee.
ComplianceHandled in 30+ countriesContracts, IP assignment, payroll and local employment law. You receive a single invoice.
IPYours from the first commitAssigned in the master agreement, signed before repository access is granted.
SecurityISO 27001, GDPR, CCPAEU or US data residency available on request.
Compare

How OctogleHire compares

Vetting

Agency

Resume screening only

Freelance

Self-reported skills

OctogleHire

5-stage technical vetting (1 in 25 pass rate)

Time to Hire

Agency

6–12 weeks

Freelance

Weeks of filtering

OctogleHire

48 hours to first match

Cost

Agency

$20K–$40K placement fees

Freelance

Low rates, variable quality

OctogleHire

40–60% less, no placement fee

Compliance

Agency

You manage it

Freelance

You manage it

OctogleHire

Fully managed (30+ countries)

Replacement

Agency

30–90 days (if any)

Freelance

None

OctogleHire

14–30 day replacement guarantee

Support

Agency

Account rep (9-5)

Freelance

Ticket system

OctogleHire

Dedicated account manager

Daniel bell
“We in need of a handful of developers for our internal CRM build after speaking with multiple agencies and receiving some quotations we sat down with Yaseen from Octogle and we were pleasantly surprised to see what was available for us within their talent pool. we took on three developers saving upwards of circa £6000 per month and developing the software in record time exactly how we wanted it. Highly suggest anyone to use octogle hire if you’re looking for a cost-effective high-quality software development solution.”
Daniel bellCMO, TNW Energy3Senior full stack developerss hired£225,000saved per year
Questions

Questions engineering leaders ask

Choose Flutter when you want one product team to ship a consistent experience across iOS and Android, especially for apps with shared UI, business logic, and release schedules. Native may be better when the app depends heavily on platform-specific APIs, advanced background work, or highly customized native UI. Many teams also use Flutter with native modules where platform depth is required.

Flutter gives teams a more controlled UI toolkit, predictable rendering, and Dart as a single app language. React Native can fit well when a team already has strong React and JavaScript experience. For hiring, evaluate the specific codebase, not the framework name. Senior candidates should explain build pipelines, native integration, performance, package risk, and testing in either ecosystem.

Test Dart fluency, widget composition, state management judgment, API integration, error handling, testing, and performance debugging. Include a small code review or architecture discussion, not only a take-home UI task. Ask how they would handle release failures, offline data, and platform-specific requirements. Strong Flutter engineers can reason through tradeoffs and explain why a pattern fits a product.

It depends on the codebase size, architecture quality, documentation, test coverage, and access to product context. A strong Flutter engineer can usually start with bug fixes, small features, and code reviews quickly, then take on larger architectural work after learning the domain. Good onboarding should cover build setup, release process, state management conventions, analytics, environments, and API contracts.

A freelancer can work well for a defined build, prototype, migration, audit, or plugin integration. A full-time engineer is usually better when the app is core to the business and needs ongoing product decisions, release ownership, codebase stewardship, and cross-functional collaboration. The key question is whether you need delivery of a scoped feature or long-term technical ownership.

Yes, Flutter supports mobile, web, and desktop, but the fit depends on the product. Mobile is still the most common use case. Web and desktop need extra attention to layout, browser behavior, keyboard and mouse input, routing, file handling, and performance. A senior Flutter engineer should know when shared code is valuable and when platform-specific UI or behavior is necessary.

Red flags include relying only on UI demos, weak Dart fundamentals, no release experience, poor understanding of state management tradeoffs, and inability to debug build or performance issues. Be cautious if a candidate cannot explain testing strategy, app lifecycle, dependency risks, or native integration. Senior candidates should talk about maintainability, observability, rollback planning, and collaboration with backend and design teams.

Effective remote Flutter engineers write clear technical notes, keep pull requests focused, document assumptions, and ask for API contracts early. They use design review tools, issue trackers, async updates, and CI results to reduce ambiguity. Strong candidates also align on state diagrams, error cases, analytics events, accessibility, and release timing so mobile work is not blocked by missing product or backend decisions.

You'll receive 3–5 vetted candidate profiles within 48 hours of your demo call. Most companies go from first intro to signed contract in under 5 business days — compared to 6–12 weeks with traditional agencies.

Every developer passes a 5-stage process: application screening, stack-specific technical assessment, live system design interview, soft-skills evaluation, and reference checks. From over 25,000 applicants reviewed, only 1,000 have been accepted into our network.

OctogleHire engineers start at £15/hr (about $19), with senior engineers at about £24/hr. That is roughly 50–65% less than the loaded cost of an equivalent in-house hire in the UK, US or Australia — a senior UK hire costs about £48/hr once employer costs are included. There are no upfront fees or placement commissions; you pay one published hourly rate once your engineer starts.

Every placement includes a risk-free replacement guarantee — 14 days on our On-Demand plan and 30 days on our Marketplace plan. If a developer doesn't meet your expectations, we'll find a replacement at no additional cost and manage the transition for you. Our replacement rate is under 6%.

No sales call in between

Send the brief. Meet Flutter engineers on Thursday.

Twenty minutes with an Octogle engineer, then three to five scored profiles inside 48 hours. Free to post, with a replacement guarantee on every placement.